40 lines
2.1 KiB
Markdown
40 lines
2.1 KiB
Markdown
# HB FATE
|
|
|
|
## License
|
|
|
|
[](LICENSE)
|
|
|
|
## Project Template
|
|
|
|
* README (this file)
|
|
* [+BGRS License](LICENSE)
|
|
* [A list of maintainers](MAINTAINERS.md)
|
|
* [Project governance](GOVERNANCE.md)
|
|
* [Release procedures](RELEASES.md)
|
|
|
|
## Summary
|
|
|
|
This is a Fate Core game based on the world of Helluva Boss.
|
|
However this has no reference to such characters,
|
|
not even in the same year of the present events of the show nor plot,
|
|
nor will there be any mention of the characters in this summary or in the example campaign
|
|
I have designed. This merely takes place in the same world some years before those events.
|
|
That I'll leave up to you to determine.
|
|
|
|
Your players run a detective agency.
|
|
Whether its owned by one of them, many, or all is up to you.
|
|
Its name is also up to you or them.
|
|
The detective business can be located in any of the rings of hell you or the players would like.
|
|
The players will use their detective abilities and skills to achieve their goals within these cases.
|
|
They will not have complete help of police at first in the human world.
|
|
Also, these players will not start off with disguises.
|
|
Souls (symbol: $) are the currency within hell.
|
|
The pay rate should be a flat one for each case and should be decided by all of the players.
|
|
If you would like, you can forgo the cash reward in favor of a magic item(s) for the players.
|
|
|
|
The players should be given access to an Asmodeus Crystal to solve these cases that may be happening in the human world.
|
|
The humans desperate enough to get in contact with them that know about this service can do so through a small sacrament through given up blood and drawing a specific pattern.
|
|
It can be a small pattern or a large one but either way the portal made is big enough for anyone to step or squeeze into.
|
|
|
|
These are merely guidelines to help structure the game, please, use what you like.
|
|
It's completely up to you how you make this game work.
|