Edited Files n Added Files

- summary
- harvester campaign
- Skills
- Health Values

Added character T
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riomoo 2024-03-30 12:31:54 -04:00
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rules/health-values.md Normal file
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# Health Values
This isn't too complicated, start everyone out with a max of three Mental and Physical Stress. The Skill called "Will" increases max Mental Stress. "Physique" increases max Physical Stress.