patch: fixed css (#4)

- Plus button too close to Roll Fudge Dice button

Reviewed-on: #4
Co-authored-by: riomoo <alister@kamikishi.net>
Co-committed-by: riomoo <alister@kamikishi.net>
This commit is contained in:
riomoo 2026-01-13 10:27:12 -05:00 committed by moobot
parent 5941b1ae33
commit a199b49664
Signed by: moobot
GPG key ID: 1F58B1369E1C199C

View file

@ -510,7 +510,7 @@ func handleRoom(w http.ResponseWriter, r *http.Request) {
<div style="display: flex; gap: 5px; align-items: center;"> <div style="display: flex; gap: 5px; align-items: center;">
<button onclick="adjustModifier(-1)" style="flex: 0 0 40px; padding: 10px;"></button> <button onclick="adjustModifier(-1)" style="flex: 0 0 40px; padding: 10px;"></button>
<input type="text" id="modifier" class="modifier-input" placeholder="Modifier (±)" value="0" style="flex: 0 0 100px;"> <input type="text" id="modifier" class="modifier-input" placeholder="Modifier (±)" value="0" style="flex: 0 0 100px;">
<button onclick="adjustModifier(1)" style="flex: 0 0 40px; padding: 10px;">+</button> <button onclick="adjustModifier(1)" style="flex: 0 0 40px; padding: 10px; margin: 5px 15px 5px 5px;">+</button>
</div> </div>
<button onclick="rollDice()">Roll Fudge Dice</button> <button onclick="rollDice()">Roll Fudge Dice</button>
</div> </div>