patch: fixed css (#4)
- Plus button too close to Roll Fudge Dice button Reviewed-on: #4 Co-authored-by: riomoo <alister@kamikishi.net> Co-committed-by: riomoo <alister@kamikishi.net>
This commit is contained in:
parent
5941b1ae33
commit
9552007d53
1 changed files with 1 additions and 1 deletions
|
|
@ -510,7 +510,7 @@ func handleRoom(w http.ResponseWriter, r *http.Request) {
|
|||
<div style="display: flex; gap: 5px; align-items: center;">
|
||||
<button onclick="adjustModifier(-1)" style="flex: 0 0 40px; padding: 10px;">−</button>
|
||||
<input type="text" id="modifier" class="modifier-input" placeholder="Modifier (±)" value="0" style="flex: 0 0 100px;">
|
||||
<button onclick="adjustModifier(1)" style="flex: 0 0 40px; padding: 10px;">+</button>
|
||||
<button onclick="adjustModifier(1)" style="flex: 0 0 40px; padding: 10px; margin: 5px 15px 5px 5px;">+</button>
|
||||
</div>
|
||||
<button onclick="rollDice()">Roll Fudge Dice</button>
|
||||
</div>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue