41 lines
No EOL
1.1 KiB
Text
41 lines
No EOL
1.1 KiB
Text
FIRST KING ZEROTH
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35HP | 40MP | 2 MVMT
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+5 ACADEMICS MANA PHYSIQUE
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+4 ATHLETICS
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+3 FIGHT NOTICE
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+2 DRIVE RESOURCES
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+1 DECEIVE
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> IMMUNE GOLD
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> RESIST All Magic Colors
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> WEAK All Weapons
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SPELLS
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- CALAMITY GOLD DEVASTATION
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- LV5 GOLD CERAPTER
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- LV4 GOLD ANSE-KU-RA
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- LV3 GOLD RESPLENDENCE
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- LV2 GOLD BRILLIANCE
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- LV1 GOLD GLEAM
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ADVANCED AWARENESS
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- During INITIATIVE rolls, you can turn one MINUS to a PLUS
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NATURAL WEAPON (Hooves) x2
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- You can make a 2DMG melee ATTACK while EMPTY HANDED
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POWERFUL LEGS
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During your turn, you can either:
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- 1) Increase your MVMT by 1
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- 2) Turn one MINUS on a FIGHT roll to a BLANK
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MIDAS' MIGHT
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- All FIGHT attacks are INFUSED fists with GOLD magic that do DMG equal to the difference between YOUR FIGHT roll & the opponent's ATHLETICS/STEALTH roll on a HIT
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HELIOS' HEALING
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- Any HIT you make with GOLD magic restores 1HP & 1MP
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EQUALIZATION
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- ONCE/FIGHT : At 10HP or less: Recover HP & MP equal to the colors across all spells you were HIT by this fight x2
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- If you were hit by all 12 colors, you instead gain x3 per color instead, even if it goes over your HP MAX |