FATE-Prism/Characters/Special Characters/Demense Masters/Aodaghan.txt

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Aodaghan Panthrandu
Species: Avian / Phoenix
The personification of "pissed off", this six foot two bird man has a jet black beak that matches his waist-length tied-back black hair, as well as vibrant green eyes, and a dark red feathered physique that is well kept but still lithe to allow his gorgeous red, orange, and yellow wings to carry him through the air. His arms are separated from his wings, and at the end of his legs below his forward bending knees is a pair of deep yellow avian feet.
He normally either wears a fireproof smithing apron & black pants or shorts, or a combat outfit of a knee-length red longcoat bound by small chains across the chest paired with heavy black combat boots. His weapon of choice is a six foot long two foot wide two-handed wavy sword, adorned with a phoenix on the hilt. While he is very much a fan of cutting his enemies down, he has a 'habit' of striking with the flat side more often than the blade. "Oops."
He has a quick temper and is not afraid to fight anything or anyone that steps out of line. The only thing that quells that heated temperament seems to be working at the local forge, taking a trip to the sauna, or visiting any environment with a heat stronger than his own.
LIKES: Physical training, Hot summer days, Working the forge
DISLIKES: Cold weather, YOU.
HP 35 | MP 40 | MVMT 2
+5 ACADEMICS FIGHT PHYSIQUE
+4 MANA ATHLETICS
+3 CRAFT WILL
+2 DRIVE
+1 RESOURCES
SPELLS
- LV0 PYRO
- LV1 TORCH
- LV2 FLAMETHROWER
- LV3 FIREBALL
- LV4 TAVROS
- LV5 BASILISK
IMMUNE : FIRE
RESIST : LIGHTNING WIND
WEAK : WATER
BURLY BRAWLER
- Can dual-wield 3DMG TWO-HANDED non-Reach FIGHT weapons
- Each weapon is treated as one-handed and gains DUAL-WIELD
SECOND SWING
- Once/Turn : You can attack TWICE per turn with any one FIGHT weapon with HEFT, but the second ATTACK is made at DISADV
NICE TRY
- ONCE/FIGHT, On an opponent's THROWN attack/item roll VS you and/or a ZONE you are in (except POTIONS):
- REACTION : CRAFTS roll vs THROWN weapon/item roll; on HIT, cancel action & add it to INVENTORY
- If GRENADE, item is DISARMED & can be used again
FLIGHT (Phoenix Wings)
- Pay 1 MVMT : You are hovering over one "ZONE" over the BATTLEZONE
- You move 1 ZONE per MVMT over the other characters, same as normal MVMT
- Cannot ATTACK with, or be ATTACKED by, FIGHT weapons that are not REACH or THROWING
- Any HIT will knock you to the ground until you reactivate FLIGHT
NATURAL WEAPONS (Clawed feet) x2 (Dual Wield)
- You can make a 2DMG melee ATTACK while EMPTY HANDED
MOLTEN METALWORKER
- +2 to any CRAFT roll involving working metal
PHOENIX FLARE (once/fight)
At 0HP;
- Recover ALL HP
- All FIRE spells gain 1DMG
- All AFTERBURN dealt is doubled