57 lines
No EOL
2.2 KiB
Text
57 lines
No EOL
2.2 KiB
Text
Conroy Kaksteist
|
|
Species : Feline / Sabertooth Tiger
|
|
A curious lover of all things knowledge, his wide merrigold tiger eyes are barely obscured by a pair of black rimmed glasses. His messy black hair is tied back in a loose ponytail, perfectly framing his little rounded tiger ears atop his head.
|
|
|
|
He is usually seen wearing a long white coat, reminiscent of a doctor or lab worker, trimmed in some black knotworking all the way down the front, barely obscuring his black knitted shirt and deep red pants underneath. He also rarely wears shoes, preferring the cool floor under his feet. He has no weapon of choice, but when combat is required, he will often don a strange orange stone buckler shield.
|
|
|
|
He is easily distracted by his innate curiosity, and prefers to read a good book or take a catnap over being violent. More than anything, he enjoys putting his massive knowledge to work whenever he can and help everyone who needs or asks for his aid.
|
|
|
|
LIKES: Reading, organizing, teaching
|
|
DISLIKES: Outdoor weather, too much chaos
|
|
|
|
HP 25 | MP 40 | MVMT 3
|
|
|
|
+5 ACADEMICS ATHLETICS INVESTIGATE
|
|
+4 MANA DRIVE
|
|
+3 PHYSIQUE WILL
|
|
+2 NOTICE
|
|
+1 FIGHT
|
|
|
|
SPELLS
|
|
- LV0 CHRONO
|
|
- LV1 TIME OUT
|
|
- LV2 TIME STREAM
|
|
- LV3 TIMEZONE
|
|
- LV4 SMILODON
|
|
- LV5 BAIHU
|
|
|
|
IMMUNE: TIME
|
|
RESIST: DEATH WIND
|
|
WEAK: SPACE
|
|
|
|
ADVANCED AWARENESS
|
|
- During INITIATIVE rolls, you can turn one MINUS to PLUS
|
|
|
|
NATURAL WEAPON (Tiger Claws) x2 (Dual Wield)
|
|
- You can make two 2DMG melee ATTACK without a weapon
|
|
|
|
NOCTURNAL NIMROD
|
|
- Swap your FIGHT and INVESTIGATE scores during combat at NIGHT
|
|
|
|
WISE TIGER EYES
|
|
- +2 to any INVESTIGATE roll regarding books
|
|
|
|
SANDS OF TIME
|
|
- ITEM: Summons a sand clone of a character from the party at one level less than current
|
|
- *clone has all HP, MP, Skills, Stunts, and weapons from that period*
|
|
|
|
REWIND
|
|
- REACTION: move to any ZONE touched on the prior turn
|
|
- Auto cancels incoming ATTACK action if it TARGETs or moves out of range
|
|
|
|
HISTORY LESSON (once/fight)
|
|
- At 10HP or less:
|
|
- Heal back to 12HP + you no longer take DMG from enemy ATTACKS, ITEMS, or STUNTS
|
|
- Pose a question to your ENEMIES regarding their journey
|
|
- Anyone whom answers WRONG or does not answer takes 1DMG
|
|
- If anyone answers right, you take 1DMG each question |