FATE-Prism/Story/-GAMEPLAY GUIDELINE.txt

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The gameplay guideline goes as follows:
01 - Start (basic setup for their world)
02 - Interactions
(recommend the MOVIE THEATER (02), then the BOOKSTORE (02), then the ORANGE DEMENSE (03) after they start, use STRIKER to guide them)
03 - Demenses
(after their second or third INTERACTIONS with the city, they will likely stop going to them, so just go to the DEMENSES directly from there)
SPECIAL NOTE
In any instance with a MARAUDER fight, there are lists of pre-made enemy characters available
- If LUCKY is involved, replace any character on the enemy team with him, OR add him to the team
- There should be at least ONE FIGHT PER SESSION, so if there is no FIGHT in the DEMENSE they are visiting, add a MARAUDER fight before OR after
04 - The Mole
(Do this AFTER six DEMENSE visits)
05 - The First Face (halfway story point)
(Do this AFTER all twelve DEMENSE visits)
06 - Challenges
(These can be done in any order you like)
("the characters scheduled them in advance")
SPECIAL NOTE
The "Challenges" involving BODYGUARDS, CHILDREN, COWBOYS, GARSEN, JEKHYRA, & VILLI are special
- The order does not matter, but they are to be done after the players win their 1ST, 3RD, 5TH, 7TH, 9TH, and 11TH regalia
07 - The Crooked King
(do this after they win six regalia)
08 - The Faces
(do this after they win all 12 regalia)
09 - The Ending