FATE-Prism/Characters/Special Characters/Akarui.txt

60 lines
No EOL
1.5 KiB
Text

King Akarui
35HP | 30MP | 3 MVMT
+5 ACADEMICS PHYSIQUE STEALTH
+4 FIGHT DRIVE
+3 MANA WILL
+2 ATHLETICS
+1 NOTICE
> IMMUNE GREEN
> RESIST GRAY BLACK
> WEAK YELLOW
SPELLS
- LV5 GREEN
- LV4 GREEN BLACK
- LV3 GOLD PINK PURPLE
- LV2 GOLD PINK WHITE BLACK
- LV1 GOLD GREEN PINK WHITE BLACK
INVENTORY
- CHRYS CROSS Regalia
- ORANGE Ring
- BLUE Ring
- PURPLE Ring
- PINK Ring
- WHITE Ring
- SILVER Ring
- BROWN Ring
- War Axe
- +1 Longsword (3DMG)
- Sickle x2 (2DMG)
- Daggers x10 (1DMG)
- Senbon x10 (1DMG)
- HP Potion LRG x2
- MP Potion LRG x2
- ELE Potion SML (LIGHT)
SECOND SWING
- You can now attack TWICE per turn with any one 4/5DMG FIGHT weapon, but the second ATTACK is made at DISADV
SHADOW STRIKE
- Any STEALTH HIT with a WEAPON will make the TARGET unable to ATTACK you on their next turn, but you also cannot ATTACK that TARGET on your next turn
ASSASSINATION
- You do DOUBLE DMG on a STEALTH CRIT HIT with a WEAPON
BEACON OF TRUTH
- Anyone you HIT with a FIGHT/STEALTH ATTACK cannot use DARKNESS magic or STEALTH attacks against YOU
CROWN AND SCEPTER
- ONCE/TURN : Sacrifice 1 of your 2 TURN Actions to TARGET anyone; Ask them a question, and if they are WRONG, they cannot use any ATTACK actions on their next TURN
1) How many Spells have I cast since we started fighting?
2) Who did I hit two turns ago?
3) How much mana have I spent?
FREIKUGEL (MP in multiples of 10)
- THRICE/FIGHT + ONCE/TURN : MAGIC attack using FIGHT roll vs ACADEMICS to dodge: Targets all characters in one ZONE; 1DMG per MANA spent