Jensen (Human) (F) THUNDER FORCE 1st Commander 20 HP | 50 MP | 2 MVMT +5 ATHLETICS MANA SHOOT +4 ACADEMICS +3 FIGHT WILL +2 NOTICE PHYSIQUE +1 EMPATHY > IMMUNE : LIGHT > RESIST : LIGHTNING DARK > WEAK : WATER SPELLS - LV4 PURPLE - LV3 GOLD SILVER - LV2 GOLD GREEN BLUE - LV1 GOLD BLACK WHITE PURPLE INVENTORY - BLUE Ring - RED Ring - Rifle (3DMG) - Pistol x2 (2DMG) - 2DMG ammo x30 - 3DMG ammo x60 - Plateholder - Armor plate x2 - HP Potion LRG x2 - MP Potion LRG x2 - (Color) Potion LRG x2 - 250z ADVANCED AWARENESS - During INITIATIVE rolls, you can turn one MINUS to PLUS UNNATURAL WEAPON x2 - You can deal a 2DMG MELEE attack if holding a gun LIGHTEN THE LOAD - When you or your ALLY is at half HP or lower: Switch positions MYSTIC SUPPRESSING FIRE (1MP) - You can treat one non-AUTO-FIRE SHOOT weapon as AUTO-FIRE, up to the number of ammo it can hold - Cannot INFUSE the weapon if you do this DAMAGE CONTROL - Once per Round : If you WOULD take DMG from an opponent's spell; you can remove MP equal to the amount of HP you would have taken (does not mitigate STATUS) DESPERATION DEFENSE - Twice/Fight, while you or your ALLY are at 10HP or less: > REACTION : Discard one SHOOT weapon to CANCEL one enemy spell