# The Renegades A group of freedom fighters made up of random looters, property damage enthusiasts, and people whom just enjoy causing misery. They do not enjoy the idea of being stuck in a giant biodome and want nothing more than to be allowed to leave, but since they are denied that which they consider a "basic freedom," they want to make everyone around them as miserable as they are. LV2 SOLDIER These guys look similar to the prior ones, but look a little cleaner all around. Actual weapons in hand, a bit stronger looking, and definitely better organized. FIGHTER 20HP | 0 MP | 1 MVMT +4 FIGHT +3 ATHLETICS +2 DRIVE PHYSIQUE +1 EMPATHY PROVOKE INVENTORY - GREEN Ring - Gold sword - Sword - Spear - Magic Shield (10MP) - HP Potion MED - MP Potion SML - 50z > Can counter DECEIVE roll with EMPATHY roll ----- MAGE 15HP | 30MP | 2 MVMT +4 ACADEMICS +3 MANA +2 ATHLETICS DRIVE +1 SHOOT PHYSIQUE INVENTORY - BLUE Ring - PINK Ring - Light Crossbow x2 - 10 Crossbow Bolts - MP Potion MED - Ele Potion MED - 50z SPELLS - LV4 RED - LV3 PURPLE GOLD - LV2 GREEN BLUE GOLD - LV1 YELLOW BLACK WHITE GOLD ----- RANGER 15HP | 0 MP | 2 MVMT +4 SHOOT +3 ATHLETICS +2 DRIVE WILL +1 NOTICE PHYSIQUE INVENTORY - WHITE Ring - Pistol x2 - 10 Pistol Ammo x2 - Handaxe x2 - HP Potion MED - Ele Potion MED - 50z > RESIST : BLACK BLUE ----- ROGUE 15HP | 0 MP | 2 MVMT +4 STEALTH +3 BURGLARY +2 DRIVE WILL +1 CONTACTS PHYSIQUE INVENTORY - YELLOW Ring - GOLD Sword (2DMG) - GOLD Dagger (1DMG) - Dagger x4 (1DMG) (THROWING) - HP Potion MED - 50z > RESIST : BLACK BLUE > Once/Fight : Pay 1 MVMT : BURGLARY roll vs ENEMY NOTICE roll to steal a random ITEM from that ENEMY in your ZONE > Any STEALTH HIT with a WEAPON will make the TARGET unable to ATTACK you on their next turn, but you also cannot ATTACK that TARGET on your next turn > You do DOUBLE DMG on a STEALTH CRIT HIT with a WEAPON ----- SUPPORT 15HP | 0 MP | 1 MVMT +4 ATHLETICS +3 INVESTIGATE +2 RAPPORT RESOURCES +1 FIGHT PHYSIQUE INVENTORY - BROWN Ring - 10 2DMG ammo x2 - 10 Crossbow Bolts - Dagger x6 - Whip - Magic Shield (10MP) - War Banner x2 - HP Potion MED x5 - MP Potion MED x3 > Start Of Fight: INVESTIGATE roll to see what unique items/weapons your enemies are carrying > Once/Round: REACTION : You can turn one MINUS on an ALLY's roll in the same ZONE to a BLANK > Once/Turn: Pay 1 MVMT; RESOURCES roll to loot for money, potions, weapons, or other relevant items from Defeated Enemy in same ZONE