Reggie Kituma 40 HP | 60 MP | 3 MVMT +6 ATHLETICS MANA PHYSIQUE +5 ACADEMICS FIGHT SHOOT +4 DRIVE NOTICE +3 CRAFTS INVESTIGATE +2 RAPPORT +1 EMPATHY SPELLS: - CALAMITY GOLD DEVASTATION - LV5 GOLD CERAPTER - LV4 GOLD ANSE-KU-RA - LV3 GOLD RESPLENDENCE - LV2 GOLD BRILLIANCE - LV1 GOLD GLEAM NICE TRY - ONCE/FIGHT, On an opponent's THROWN attack/item roll VS you and/or a ZONE you are in (except POTIONS): - REACTION : CRAFTS roll vs THROWN weapon/item roll; on HIT, cancel action & add it to INVENTORY - If GRENADE, item is DISARMED & can be used again SECOND SWING - You can now attack TWICE per turn with any FIGHT weapon with HEFT, but the second ATTACK is made at DISADV ADVANCED AWARENESS x2 - During INITIATIVE rolls, you can turn up to two MINUS to PLUS BURLY BRALWER - Can dual-wield 3DMG TWO-HANDED FIGHT weapons - Each weapon is treated as one-handed and gains DUAL-WIELD HELPING HAND - REACTION : You can turn one MINUS on an ALLY's roll in the same ZONE to a BLANK, or a BLANK to a PLUS STAMPEDING NATURAL WEAPON (Fox Claws x2 + Horse Hooves x2 + Omnivore Jaws) - You can make multiple 3DMG melee FIGHT attacks, up to your FIGHT score - - One FIGHT roll applies across all attacks, but each shot beyond the first gains a -1, then -2, then -3, then -4 (Just like AUTO-FIRE) SPELL SLASHER - REACTION : If you are HIT by a SPELL while holding a GOLD SWORD; Reduce DMG to 1 ORION HUNTA - When you HIT a non-mortal creature with your GOLD GUN: for the rest of the fight, that creature will randomly ATTACK any & all players MANIFESTATION (1MP) - At the start of your turn, up to twice/turn : You can replicate one Regalia - It is colored gold, it has no INVOCATION, and its status is changed to ANTI MAGIC - You can dual-wield two of the same Regalia, no different than normal weapons, so long as your stunts permit their use COAT OF ARMS (1MP) - At the start of your turn : You can replace yourself with any Demense Master - You gain that character's skills, stunts, and spell list - Your HP, MP, Inventory, immunities, weaknesses, and resistances does not change - You cannot activate any of their STUNTS that activate after their HP is 10 or lower, or if their HP is 0 GRADUAL IMMUNITY - Every HIT or MATCH from any magic gives you RESISTANCE to that magic type - Every HIT or MATCH from any magic you have RESISTANCE to, you are also IMMUNE to that magic AURORA DISCHARGE (1MP) - The next LV1-LV3 you cast are treated as all magic types at the same time, have no range or zone restrictions, and hit all players in any zones of your choosing - The next LV4 summon you cast now calls an equal number of creatures as your number of opponents BEGUN ANEW - Sacrifice all IMMUNITUES and RESISTANCES you currently have - For a number of rounds equal to the number of IMMUNITIES sacrificed, your character is replaced with CROOKED KING (name treated as Nash) and FIRST KING ZEROTH - Both characters have a total HP and MP equal to the number of RESISTANCES sacrificed x2 - Neither character can use any STUNT(S) that require sacrificing RESISTANCE or IMMUNITY - These characters leave and are replaced by REGGIE KITUMA when the number of rounds reaches 0, either have been reduced to 0HP, and/or this ability is dismissed