CORRUPTED KING NASH-ZEROTH 40HP | 60MP | 4 MVMT +6 DRIVE MANA PHYSIQUE +5 ACADEMICS ATHLETICS WILL +4 FIGHT DECEIVE +3 NOTICE SHOOT +2 BURGLARY +1 NOTICE > IMMUNE GOLD > RESIST All Magic Colors > WEAK GOLD Weapons SPELLS - CALAMITY GOLD DEVASTATION - LV5 GOLD CERAPTER - LV4 GOLD ANSE-KU-RA - LV3 GOLD RESPLENDENCE - LV2 GOLD BRILLIANCE - LV1 GOLD GLEAM ADVANCED AWARENESS - During INITIATIVE rolls, you can turn one MINUS to a PLUS ENHANCED NATURAL WEAPON (Hooves) x2 - You can make a 3DMG melee ATTACK without a weapon SCULPTED LEGS - During your turn, you can either: - 1) Increase your MVMT by 2 - 2) Turn one MINUS on a FIGHT roll to a PLUS ADAPTIVE IMMUNITY - Every HIT you take from MAGIC gives you RESISTANCE to that color - Every HIT you take from MAGIC you RESIST turns to IMMUNITY OVERABUNDANT DISCHARGE (1MP) - All LV1-LV3 SPELLS you cast have no range or zone restrictions, and hit all players in any zones of your choosing - All LV4 SUMMONS you cast now maifest two of the same creature ULTIMATE RETALIATION - You can sacrifice all IMMUNITY & RESISTANCE types: You gain 5HP per IMMUNITY and 1HP per RESISTANCE, then deal 1DMG per IMMUNITY sacrificed across all players - *this is treated as a GOLD spell with no LEVEL* - Your HP can exceed its maximum in this way, and if it does, all ATHLETICS rolls are at DISADV until your HP is at or below your original MAX