FIGHTER 20 HP | 0 MP | 1 MVMT +5 +4 +3 FIGHT +2 ATHLETICS PHYSIQUE +1 DRIVE NOTICE PROVOKE INVENTORY - Iron Pipe x2 - Iron Chains x2 - Magic Shield (10MP) - HP Potion SML - 25z > REACTION : Magic Shield ----- ----- ----- ----- ----- MAGE HP 10 | MP 20 | MVMT 1 +5 +4 +3 ACADEMICS +2 MANA NOTICE +1 ATHLETICS CRAFTS DRIVE INVENTORY - MP Potion SML x2 - (Color) Potion SML x2 - 25z SPELLS - LV3 GOLD - LV2 BLACK GOLD - LV1 YELLOW GREEN BLUE > During INITIATIVE rolls, you can turn one MINUS to a PLUS ----- ----- ----- ----- ----- RANGER HP 10 | MP 0 | MVMT 2 +5 +4 +3 SHOOT +2 ATHLETICS DRIVE +1 CRAFTS INVESTIGATE WILL INVENTORY - Slingshot - Dagger x4 - HP Potion SML - (Color) Potion SML - 25z > RESIST : YELLOW ----- ----- ----- ----- ----- ROGUE HP 10 | MP 0 | MVMT 2 +5 +4 +3 STEALTH +2 BURGLARY DRIVE +1 DECEIVE RESOURCES WILL INVENTORY - Sword (2DMG) - Dagger x4 (1DMG) - HP Potion SML - 25z > RESIST : PINK > Once/Fight : Pay 1 MVMT : BURGLARY roll vs ENEMY NOTICE roll to steal a random ITEM from that ENEMY in your ZONE > Any STEALTH HIT with a WEAPON will make the TARGET unable to ATTACK you on their next turn, but you also cannot ATTACK that TARGET on your next turn ----- ----- ----- ----- ----- SUPPORT HP 15 | MP 0 | 2 MVMT +5 +4 +3 ATHLETICS +2 DRIVE RAPPORT +1 PHYSIQUE RESOURCES SHOOT INVENTORY - Baseball Bat x2 - Dagger x12 - Grenades x2 - War Banner - HP Potion SML x4 - MP Potion SML - 50z > Once/Round: REACTION : You can turn one MINUS on an ALLY's roll in the same ZONE to a BLANK