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36
Story/-GAMEPLAY GUIDELINE.txt
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36
Story/-GAMEPLAY GUIDELINE.txt
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The gameplay guideline goes as follows:
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01 - Start (basic setup for their world)
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02 - Interactions
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(recommend the MOVIE THEATER (02), then the BOOKSTORE (02), then the ORANGE DEMENSE (03) after they start, use STRIKER to guide them)
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03 - Demenses
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(after their second or third INTERACTIONS with the city, they will likely stop going to them, so just go to the DEMENSES directly from there)
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SPECIAL NOTE
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In any instance with a MARAUDER fight, there are lists of pre-made enemy characters available
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- If LUCKY is involved, replace any character on the enemy team with him, OR add him to the team
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- There should be at least ONE FIGHT PER SESSION, so if there is no FIGHT in the DEMENSE they are visiting, add a MARAUDER fight before OR after
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04 - The Mole
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(Do this AFTER six DEMENSE visits)
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05 - The First Face (halfway story point)
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(Do this AFTER all twelve DEMENSE visits)
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06 - Challenges
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(These can be done in any order you like)
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("the characters scheduled them in advance")
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SPECIAL NOTE
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The "Challenges" involving BODYGUARDS, CHILDREN, COWBOYS, GARSEN, JEKHYRA, & VILLI are special
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- The order does not matter, but they are to be done after the players win their 1ST, 3RD, 5TH, 7TH, 9TH, and 11TH regalia
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07 - The Crooked King
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(do this after they win six regalia)
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08 - The Faces
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(do this after they win all 12 regalia)
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09 - The Ending
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