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Characters/Special Characters/Akarui.txt
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Characters/Special Characters/Akarui.txt
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King Akarui
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35HP | 30MP | 3 MVMT
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+5 ACADEMICS PHYSIQUE STEALTH
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+4 FIGHT DRIVE
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+3 MANA WILL
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+2 ATHLETICS
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+1 NOTICE
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> IMMUNE GREEN
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> RESIST GRAY BLACK
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> WEAK YELLOW
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SPELLS
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- LV5 GREEN
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- LV4 GREEN BLACK
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- LV3 GOLD PINK PURPLE
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- LV2 GOLD PINK WHITE BLACK
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- LV1 GOLD GREEN PINK WHITE BLACK
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INVENTORY
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- CHRYS CROSS Regalia
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- ORANGE Ring
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- BLUE Ring
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- PURPLE Ring
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- PINK Ring
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- WHITE Ring
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- SILVER Ring
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- BROWN Ring
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- War Axe
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- +1 Longsword (3DMG)
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- Sickle x2 (2DMG)
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- Daggers x10 (1DMG)
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- Senbon x10 (1DMG)
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- HP Potion LRG x2
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- MP Potion LRG x2
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- ELE Potion SML (LIGHT)
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SECOND SWING
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- You can now attack TWICE per turn with any one 4/5DMG FIGHT weapon, but the second ATTACK is made at DISADV
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SHADOW STRIKE
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- Any STEALTH HIT with a WEAPON will make the TARGET unable to ATTACK you on their next turn, but you also cannot ATTACK that TARGET on your next turn
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ASSASSINATION
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- You do DOUBLE DMG on a STEALTH CRIT HIT with a WEAPON
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BEACON OF TRUTH
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- Anyone you HIT with a FIGHT/STEALTH ATTACK cannot use DARKNESS magic or STEALTH attacks against YOU
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CROWN AND SCEPTER
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- ONCE/TURN : Sacrifice 1 of your 2 TURN Actions to TARGET anyone; Ask them a question, and if they are WRONG, they cannot use any ATTACK actions on their next TURN
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1) How many Spells have I cast since we started fighting?
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2) Who did I hit two turns ago?
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3) How much mana have I spent?
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FREIKUGEL (MP in multiples of 10)
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- THRICE/FIGHT + ONCE/TURN : MAGIC attack using FIGHT roll vs ACADEMICS to dodge: Targets all characters in one ZONE; 1DMG per MANA spent
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