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# The Renegades
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A group of freedom fighters made up of random looters, property damage enthusiasts, and people whom just enjoy causing misery. They do not enjoy the idea of being stuck in a giant biodome and want nothing more than to be allowed to leave, but since they are denied that which they consider a "basic freedom," they want to make everyone around them as miserable as they are.
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## THE LV1 ENEMIES, AKA "GRUNTS"
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These guys look like normally dressed people, if not a little "thuggish" due to the weapons and items they're carrying.
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FIGHTER
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MELEE
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HP 20 | MP 0 | MVMT 1
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20 HP | 0 MP | 1 MVMT
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+5
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+4
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+3 FIGHT
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+2 ATHLETICS PHYSIQUE
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+1 DECEIVE EMPATHY PROVOKE
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+1 DRIVE NOTICE PROVOKE
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INVENTORY
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- Iron Pipe x2
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- Iron Chains x2
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- Magic Shield (10MP)
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- HP Potion SML
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- 25z
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> REACTION : Magic Shield
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-----
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----- ----- ----- ----- -----
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MAGE
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HP 15 | MP 20 | MVMT 1
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HP 10 | MP 20 | MVMT 1
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+5
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+4
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+3 ACADEMICS
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+2 MANA NOTICE
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+1 ATHLETICS FIGHT PHYSIQUE
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+1 ATHLETICS CRAFTS DRIVE
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INVENTORY
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- Dagger x4
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- MP Potion SML x2
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- (Color) Potion SML x2
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- 25z
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@ -42,14 +40,16 @@ SPELLS
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> During INITIATIVE rolls, you can turn one MINUS to a PLUS
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-----
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----- ----- ----- ----- -----
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RANGER
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HP 15 | MP 0 | MVMT 2
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HP 10 | MP 0 | MVMT 2
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+5
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+4
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+3 SHOOT
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+2 ATHLETICS DRIVE
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+1 NOTICE PHYSIQUE WILL
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+1 CRAFTS INVESTIGATE WILL
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INVENTORY
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- Slingshot
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@ -60,43 +60,48 @@ INVENTORY
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> RESIST : YELLOW
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-----
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----- ----- ----- ----- -----
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ROGUE
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HP 15 | MP 0 | MVMT 2
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HP 10 | MP 0 | MVMT 2
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+5
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+4
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+3 STEALTH
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+2 BURGLARY DRIVE
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+1 CONTACTS PHYSIQUE WILL
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+1 DECEIVE RESOURCES WILL
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INVENTORY
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- Dagger x4
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- Sword (2DMG)
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- Dagger x4 (1DMG)
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- HP Potion SML
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- 25z
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> RESIST : PINK
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> Once/Fight : Pay 1 MVMT : BURGLARY roll vs ENEMY NOTICE roll to steal a random ITEM from that ENEMY in your ZONE
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> Any STEALTH HIT with a WEAPON will make the TARGET unable to ATTACK you on their next turn, but you also cannot ATTACK that TARGET on your next turn
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-----
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----- ----- ----- ----- -----
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SUPPORT
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HP 15 | MP 0 | 1 MVMT
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+3 INVESTIGATE
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+2 RAPPORT RESOURCES
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+1 ATHLETICS FIGHT PHYSIQUE
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HP 15 | MP 0 | 2 MVMT
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+5
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+4
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+3 ATHLETICS
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+2 DRIVE RAPPORT
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+1 PHYSIQUE RESOURCES SHOOT
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INVENTORY
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- Baseball Bat x2
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- Dagger x12
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- Grenades x2
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- War Banner
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- HP Potion SML x4
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- MP Potion SML
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- 50z
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> Start Of Fight: INVESTIGATE roll to see what unique items/weapons your enemies are carrying
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> Once/Round: REACTION : You can turn one MINUS on an ALLY's roll in the same ZONE to a BLANK
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> Once/Turn: Pay 1 MVMT; RESOURCES roll to loot for money, potions, weapons, or other relevant items from Defeated Enemy in same ZONE
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