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Nanashi Kokoro 2025-02-25 16:59:21 -05:00
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# The Renegades
A group of freedom fighters made up of random looters, property damage enthusiasts, and people whom just enjoy causing misery. They do not enjoy the idea of being stuck in a giant biodome and want nothing more than to be allowed to leave, but since they are denied that which they consider a "basic freedom," they want to make everyone around them as miserable as they are.
## THE LV1 ENEMIES, AKA "GRUNTS"
These guys look like normally dressed people, if not a little "thuggish" due to the weapons and items they're carrying.
FIGHTER
MELEE
HP 20 | MP 0 | MVMT 1
20 HP | 0 MP | 1 MVMT
+5
+4
+3 FIGHT
+2 ATHLETICS PHYSIQUE
+1 DECEIVE EMPATHY PROVOKE
+1 DRIVE NOTICE PROVOKE
INVENTORY
- Iron Pipe x2
- Iron Chains x2
- Magic Shield (10MP)
- HP Potion SML
- 25z
> REACTION : Magic Shield
-----
----- ----- ----- ----- -----
MAGE
HP 15 | MP 20 | MVMT 1
HP 10 | MP 20 | MVMT 1
+5
+4
+3 ACADEMICS
+2 MANA NOTICE
+1 ATHLETICS FIGHT PHYSIQUE
+1 ATHLETICS CRAFTS DRIVE
INVENTORY
- Dagger x4
- MP Potion SML x2
- (Color) Potion SML x2
- 25z
@ -42,14 +40,16 @@ SPELLS
> During INITIATIVE rolls, you can turn one MINUS to a PLUS
-----
----- ----- ----- ----- -----
RANGER
HP 15 | MP 0 | MVMT 2
HP 10 | MP 0 | MVMT 2
+5
+4
+3 SHOOT
+2 ATHLETICS DRIVE
+1 NOTICE PHYSIQUE WILL
+1 CRAFTS INVESTIGATE WILL
INVENTORY
- Slingshot
@ -60,43 +60,48 @@ INVENTORY
> RESIST : YELLOW
-----
----- ----- ----- ----- -----
ROGUE
HP 15 | MP 0 | MVMT 2
HP 10 | MP 0 | MVMT 2
+5
+4
+3 STEALTH
+2 BURGLARY DRIVE
+1 CONTACTS PHYSIQUE WILL
+1 DECEIVE RESOURCES WILL
INVENTORY
- Dagger x4
- Sword (2DMG)
- Dagger x4 (1DMG)
- HP Potion SML
- 25z
> RESIST : PINK
> Once/Fight : Pay 1 MVMT : BURGLARY roll vs ENEMY NOTICE roll to steal a random ITEM from that ENEMY in your ZONE
> Any STEALTH HIT with a WEAPON will make the TARGET unable to ATTACK you on their next turn, but you also cannot ATTACK that TARGET on your next turn
-----
----- ----- ----- ----- -----
SUPPORT
HP 15 | MP 0 | 1 MVMT
+3 INVESTIGATE
+2 RAPPORT RESOURCES
+1 ATHLETICS FIGHT PHYSIQUE
HP 15 | MP 0 | 2 MVMT
+5
+4
+3 ATHLETICS
+2 DRIVE RAPPORT
+1 PHYSIQUE RESOURCES SHOOT
INVENTORY
- Baseball Bat x2
- Dagger x12
- Grenades x2
- War Banner
- HP Potion SML x4
- MP Potion SML
- 50z
> Start Of Fight: INVESTIGATE roll to see what unique items/weapons your enemies are carrying
> Once/Round: REACTION : You can turn one MINUS on an ALLY's roll in the same ZONE to a BLANK
> Once/Turn: Pay 1 MVMT; RESOURCES roll to loot for money, potions, weapons, or other relevant items from Defeated Enemy in same ZONE